Digital Citizenship

The access to the wealth of digital resources on the Internet has created the need to teach our students how to be responsible digital citizens. In addition to teaching students how to access information, teaching students to use online resources safely and ethically is a necessary part of today's classroom instruction. We need to know how to keep our students safe online, but more importantly, we need to teach them how to not put themselves at risk, as well as how to protect their future opportunities by protecting their online reputations. The lessons and activities we create should model the legal and ethical use of information and give our students opportunities to practice these digital citizenship skills.

CIPA - The Children's Internet Protection Act is a law enacted by Congress in 2000 that requires schools that receive funds through the E-Rate program to do three things:
1. Filter content to block obscene, pornographic, or harmful images from minors
2. Have an Internet Acceptable Use Policy that includes monitoring the online activity of minors
3. Have a program that instructs minors in appropriate online behavior including interacting with others on social networking sites and how to respond to cyberbullying

All of the above creates an imperative for all teachers, regardless of what content they teach, to be aware of how their students are using the Internet at school and to be active in modeling and teaching online behavior.

You Tube Video: Why Teach Digital Citizenship?

The NETS-T technology standards for teachers divide Digital Citizenship into five areas. For this assignment, we'll focus on just one of them:
NETS-T 4 a. Advocate, model, and teach safe, legal, and ethical use of digital information and technology, including respect for copyright, intellectual property, and the appropriate documentation of sources

Resources for Digital Citizenship Lessons and Activities

Ethics: Taking the Mystery Out of Copyright, Teaching Creative Commons,
Documentation of Resources: Citation Machine or EasyBib
Internet Safety: 10 Ways Schools Are Teaching Internet Safety Common Sense Media Cyberbullying Toolkit page (TIP: Scroll below the download to find some resources online that do not require registration.)
Web Safety Tutorials from Free Tech 4 Teachers
17 Videos on Internet and Internet Safety from Free Tech 4 Teachers
Garfield's Learning Lab for cyberbullying and online safety segments
General Digital Citizenship: YouTube Digital Citizenship Curriculum
Edmodo has a library of Digital Citizenship lesson plans and activities. You can also access it while logged into your Edmodo account by clicking on "Discover" in the navigation bar on the left. On the right side of the screen, click "Browse Topics." Search for Digital Citizenship to find a library of resources that can be used for planning and implementing lessons.
Digital Abuse Smore/Electronic Newsletter: Digital Just Got Real: When Digital Use Becomes Abuse A lesson for high school teens on the perils of sexting, cyberbullying and catfishing. Includes discussion points, videos and links.
Digital Footprint Prezi: What's Your Digital Footprint? A high and/or middle school lesson on understanding how everything you do digitally is public and permanent. Includes information and videos about internet privacy, sexting, online predators, and smart Smartphone use.
High School Internet Safety Wiki: High School Internet Safety A wiki designed specifically for use with high school students which provides lessons, resources and videos on internet safety (cyberbullying, digital abuse, sexting, online predators and more).

Your Assignment:
Pick one area of the three above, Ethics, Documentation of Resources, or Internet Safety. Incorporate one of these areas into a lesson you are teaching in your content area. (This should not be an out-of-context lesson.) Post a description of your lesson on Edmodo and include links to any site you would use as part of your lesson plan.

Are You Ready to Level Up?
Keep a record of each of these tasks that you complete during the month of November so that you can tally your total points at the end of the month. The teacher with the highest points from each area will be rewarded. The point total is due on November 30th in order to be eligible for the prize. You may use this spreadsheet:

+5 Embed another Digital Citizenship lesson into your curriculum.
+5 Explore the permanence of your Digital Footprint: According to this Seth Godin blogpost: Everything you do now winds up in your permanent record. Have you ever Googled yourself? Tamara Cox wrote this blog post about evaluating her personal brand. How Do Others See You? Since last month was about expanding your PLN, take a look at your own Digital Footprint. Post to Edmodo about what you find. What does your digital footprint say about you as an educator?
+3 Take the The Copyright Challenge: by answering each question, then clicking "Submit" to read the answer. Keep track of which questions you get right and post your results to Edmodo with a statement about copyright sensitive areas in your classroom.
+1 Use EasyBib or Citation Machine to add citations to the images in a PowerPoint presentation. Tell the students why you did it.
+1 For every Flickr or Google image used in your presentations this month that are licensed under Creative Commons and attributed as licensed. (You can really rack up the points here!)

Revisit the previous challenges for extra points!
+1 for every additional comment you write on a blog
+1 reaching 20 people following on Twitter
+1 reaching 30 people following on Twitter
+1 every Tweet of a resource/article you share on Twitter
+1 for every person that follows you on Twitter
+2 for every RT you receive

School/Home Communication
+1 Update your calendar page for November
+1 Update your student work page
+1 for each blog post you write on your class blog
+1 for each reminder sent using a group text service
+1 Poll your parents or students
+1 Use QR codes in an assignment or on a letter/newsletter/bulletin board
+1 for every newsletter, digital scrapbook page, audio clip or playlist created and shared